# Premade running animation **Simple Run Animation — Thorite**, from the StykAnimate community library. - Library: https://stykanimate.com/library/ - Original project: https://files.stykanimate.com/i/u4usprjc4v/simple-run-animation.styk - Original preview: https://files.stykanimate.com/i/u4usprjc4v/preview.mp4 - Library terms: https://stykanimate.com/terms/ (checked 2026-11-13) - Original project SHA-256: `895dfbafb9124e4dd81956254d373d7b94327ef1a434a213c034b250d64f0d7e` `thorite-simple-run.styk` is the unchanged downloaded project. It remains Thorite’s work. The library terms allow using items in published or monetised animations; they prohibit presenting or selling the original item as one's own file, pack or asset. This asset is not labelled CC0 or covered by StykAnimate’s software licence. The game uses an adaptation of its animated movement, with attribution. `tools/retarget-thorite-run.mjs` maps the existing advanced-timeline body and joined arms to our fixed-length skeleton. It retains the twelve source poses and relative timing, removes scene travel, maps alternating limb identities and adjusts support feet/height to the game floor. Starting the loop on contact is a phase rotation. Playback follows actual movement distance. `animations/run.styk` is the generated, editable adaptation. The preview and poster in `public/animation-sources/` show the unchanged source and are credited on the comparison page. These files are not original game artwork. Do not redistribute them as an original asset pack or claim authorship. Regenerate the adaptation with `npm run animations:retarget-run`, then `npm run animations:import`. Review the converter before replacing the source: it checks this exact project's checksum and rig structure.